[Application]
ExeName=Ras3Der 
[TMainForm]
tbOpenFileHint=開啟 檔案 
Open1=開啟 
Save1=儲存 
Import1=輸入 
RasterImage2=影像 影像 
Export1=輸出 
RasterImage1=影像 影像 
AllTextures1=所有的 Textures 
CloseAll1=關閉 所有的 
Debug1=偵錯 
GLPaintBox2=GLPaintBox 
ObjectsVisible1=物件(s) 顯示 
doInfomation1=doInfomation 
doWorldAxis1=doWorldAxis 
doViewPoint1=doViewPoint 
doLight1=doLight 
BackgroudnImage1=Backgroudn 影像 
GLQueryer1=GLQueryer 
MaxViewPortSize1=Max ViewPort 尺寸 
ProjectionStackNum1=Projection Stack Num 
ModelViewStackNum1=ModelView Stack Num 
TextureStackNum1=Texture Stack Num 
ColorStackNum1=顏色  Stack Num 
MaxNestedListLevel1=MaxNested 清單 階 
ModelViewMatrix1=Model 檢視 Matrix 
ProjectionMatrix1=Projection Matrix 
extureMatrix1=Texture Matrix 
Vender1=Vender 
Render1=繪圖 
Version1=版本 
GLExtension1=GL Extension 
WGLExtension1=WGLExtension 
PBuffer1=PBuffer 
GLManager1=GLManager 
SmoothShade1=Smooth Shade 
SmoothPoint1=Smooth 點 
SmoothLine1=Smooth 線段 
SmoothPolygon1=Smooth 多邊形 
DepthEnabled1=Depth Enabled 
RenderQuality1=RenderQuality 
Quick1=Quick 
Quality1=Quality 
DontCare1=Dont Care 
GLLighter1=GLLighter 
GetLightsInfomation1=取得 Lights 資訊 
Lighting2=Lighting 
LightTwoSide2=Light Two 邊 
EnableLocalLight2=Enable 本地 Light 
LightGlobalAmbientColor2=Light Global Ambient 顏色 
GLCamera1=GLCamera 
QueryViewPort1=詢問 檢視 Port 
ClipPlanNum1=Clip Plan Num 
GLXXXFont1=GLXXXFont 
CheckAndAddToFontList1=CheckAndAddToFontList 
increaseFontSize1=Increase Font 尺寸 
DecreaseFontSize1=Decrease Font 尺寸 
GLUniFont1=GLUniFont 
UpdateFontList1=ReNew Font 清單 
FontList1=Font 清單 
GLTxtFont1=GLTxtFont 
UpdateFontList2=ReNew Font 清單 
FontList2=Font 清單 
GLTexture1=GLTexture 
MaxTextureUnit1=MaxTextureUnit 
CurrentTextureCount1=目前 Texture 數量 
MutiTextureSupported1=MutiTexture 支援的 
GLTEXTUREENVMODE1= GL_TEXTURE_ENV_MODE 
glModulate1=GL_MODULATE 
GLDECAL1=GL_DECAL 
GLBLEND1=GL_BLEND 
GLTEXTUREENVCOLOR1= GL_TEXTURE_ENV_COLOR 
WGLManager1=WGLManager 
InitialWGL1=Initial WGL 
RenderToPBuffer1=繪圖 到 PBuffer 
GLRasPainter1=GLRasPainter 
GetImage1=GetImage 
RasRealityView1=RasRealityView 
ExportGridBmp1=輸出 格點 Bmp 
Exit1=離開 
tbSaveModelsHint=儲存 Models 
tbCharityHint=Charity 
tbHelpHint=說明 
utorials1=教學(s) 
About1=關於 
EmailMe1=Email Me 
HomeWeb1=全部顯示 Web 
CheckUpdate1=檢查 更新 
ShortCutsList1=ShortCuts 清單 
tbRefreshHint=更新 
tbViewSideHint=檢視 邊 
ViewSide1=檢視 邊 
vsUser1=vsUser 
vsFront1=vsFront 
vsBack1=vsBack 
vsRight1=vsRight 
vsLeft1=vsLeft 
vsTop1=vsTop 
vsBottom1=vsBottom 
ProjectionMode1=Projection 模式 
Ortho2D1=Ortho 2D 
Ortho1=Ortho 
Frustum1=Frustum 
Perspective1=Perspective 
Sky1=背景 
None1=None 
Sky11=Sky 1 
Sky21=Sky 2 
Sky31=Sky 3 
Universe1=Universe 
AutoRotate1=旋轉 檢視 
tbHomeHint=全部顯示 
Home1=全部顯示 所有的 
HomeModel1=全部顯示 Model 
ZoomIn1=縮放 In ( FOV- ) 
ZoomOut1=縮放 Out ( FOV + ) 
Left1=向左 
Up1=向上 
Right1=向右 
Down1=向下 
Foreward1=Foreward 
Backward1=Backward 
MoveIn1=移動 In 
MoveOut1=MoveOut 
tbZoomInHint=縮放 In 
tbZoomOutHint=縮放 Out 
tbWidthHint=多邊形 模式 切換 
Point1=點 
Line1=線段 
Fill1=Fill 
tbMaskRGBAHint=RGBA mask 
Red1=Red 
Green1=Green 
Blue1=Blue 
Alpha1=Alpha 
tbShowModesHint=顯示 Modes 
ransparent1=Transparent 
Opaque1=Opaque 
extured1=Textured 
PixelShade1=PixelShade 
tbSettingsHint=設定(s) 
Environment1=環境 
Blend1=混合 
AntiAliasing1=AntiAliasing 
SmoothShade2=Smooth Shade 
SmoothPoint2=Smooth 點 
SmoothLine2=Smooth 線段 
SmoothPolygon2=Smooth 多邊形 
BackgroundColor1=背景 顏色 
FontColor1=Font 顏色 
Models1=Models 
RestePositoin1=Reste Positoin 
ModelWrap1=Model UnWrap 
Planar1=Planar 
NonSymSpherical1=NonSym Spherical 
Spherical1=Sym. Spherical 
NonSymCylinder1=NonSym Cylinder 
Cylinder1=Sym. Cylinder 
tbInitialLightsHint=Initial Lights 
Lighting1=Lighting 
LightTwoSide1=Light Two 邊 
EnableLocalLight1=Enable 本地 Light 
ShowLightBulb1=顯示 Light Bulb 
ShowRadiance1=顯示 Radiance 
ShowLightNumber1=顯示 Light Number 
LightsOnOff1=Lights On/Off 
Light00=Light 0 
Light01=Light 1 
Light02=Light 2 
Light03=Light 3 
Light04=Light 4 
Light05=Light 5 
Light06=Light 6 
Light07=Light 7 
LightGlobalAmbientColor1=Light Global Ambient 顏色 
AllLightsOn1=所有的 Lights On 
AllLightsOff1=所有的 Lights Off 
RandomLightsOnOff1=Random Lights On/Off 
RandomLightsColor1=Random Lights 顏色 
tbLightingHint=Light On/Off 
tbRotateLightHint=旋轉 Lights 
tbLit0Hint=Light  Enabled / Disabled 
LightType1=Light 類型 
DirectLight1=Direct Light 
OmitLight1=Omit Light 
SpotLight1=Spot Light 
Color1=Ambient / Diffuse / Specular 顏色 
AmbientColor1=Ambient 顏色 
DiffuseColor1=Diffuse 顏色 
SpecularColor1=Specular 顏色 
tbLit1Hint=Light  Enabled / Disabled 
tbLit2Hint=Light  Enabled / Disabled 
tbLit3Hint=Light  Enabled / Disabled 
tbLit4Hint=Light  Enabled / Disabled 
tbLit5Hint=Light  Enabled / Disabled 
tbLit6Hint=Light  Enabled / Disabled 
tbLit7Hint=Light  Enabled / Disabled 
Label1=VolumeR 
Label2=混合 所有的 
ckbxRotate=Timer 旋轉 
ckbxView=檢視 
ckbxModels=Models 
BitBtn1=RenderPickModels 
rdgpWorkFlag=Pick 模式 
rdgpWorkFlagItems0=None 
rdgpWorkFlagItems1=Pick Model 
rdgpWorkFlagItems2=Pick Models 
rdgpWorkFlagItems3=Pick Face 
rdgpWorkFlagItems4=Pick Faces 
ckbxLights=旋轉 Lights 
ckbxShowImage=Draw 影像 
ckbxCopyImage=複製 影像 
ckbxSkyBox=Sky Box 
rdgpSky=Sky 
rdgpSkyItems0=Sky1 
rdgpSkyItems1=Sky2 
rdgpSkyItems2=Sky3 
ckbxDrawMassImage=Draw Mass Img 
ckbxBackImage=後面 影像 
BitBtn2=設定 Material 
ckbxSelfTimerRender=GLPB SelfTimerRender 
PreviewButtonHint=Preview 
