[Application]
ExeName=Ras3Der
[TMainForm]
tbOpenFileHint=Open file
Open1=Open
Save1=Save
Import1=Import
RasterImage2=Raster Image
Export1=Export
RasterImage1=Raster Image
AllTextures1=All Textures
CloseAll1=Close All
Debug1=Debug
GLPaintBox2=GLPaintBox
ObjectsVisible1=Objects Visible
doInfomation1=doInfomation
doWorldAxis1=doWorldAxis
doViewPoint1=doViewPoint
doLight1=doLight
BackgroudnImage1=Backgroudn Image
GLQueryer1=GLQueryer
MaxViewPortSize1=Max ViewPort Size
ProjectionStackNum1=Projection Stack Num
ModelViewStackNum1=ModelView Stack Num
TextureStackNum1=Texture Stack Num
ColorStackNum1=Color  Stack Num
MaxNestedListLevel1=MaxNested List Level
ModelViewMatrix1=Model View Matrix
ProjectionMatrix1=Projection Matrix
extureMatrix1=Texture Matrix
Vender1=Vender
Render1=Render
Version1=Version
GLExtension1=GL Extension
WGLExtension1=WGLExtension
PBuffer1=PBuffer
GLManager1=GLManager
SmoothShade1=Smooth Shade
SmoothPoint1=Smooth Point
SmoothLine1=Smooth Line
SmoothPolygon1=Smooth Polygon
DepthEnabled1=Depth Enabled
RenderQuality1=RenderQuality
Quick1=Quick
Quality1=Quality
DontCare1=Dont Care
GLLighter1=GLLighter
GetLightsInfomation1=Get Lights Infomation
Lighting2=Lighting
LightTwoSide2=Light Two Side
EnableLocalLight2=Enable Local Light
LightGlobalAmbientColor2=Light Global Ambient Color
GLCamera1=GLCamera
QueryViewPort1=Query View Port
ClipPlanNum1=Clip Plan Num
GLXXXFont1=GLXXXFont
CheckAndAddToFontList1=CheckAndAddToFontList
increaseFontSize1=Increase Font Size
DecreaseFontSize1=Decrease Font Size
GLUniFont1=GLUniFont
UpdateFontList1=ReNew Font List
FontList1=Font List
GLTxtFont1=GLTxtFont
UpdateFontList2=ReNew Font List
FontList2=Font List
GLTexture1=GLTexture
MaxTextureUnit1=MaxTextureUnit
CurrentTextureCount1=Current Texture Count
MutiTextureSupported1=MutiTexture Supported
GLTEXTUREENVMODE1= GL_TEXTURE_ENV_MODE
glModulate1=GL_MODULATE
GLDECAL1=GL_DECAL
GLBLEND1=GL_BLEND
GLTEXTUREENVCOLOR1= GL_TEXTURE_ENV_COLOR
WGLManager1=WGLManager
InitialWGL1=Initial WGL
RenderToPBuffer1=Render To PBuffer
GLRasPainter1=GLRasPainter
GetImage1=GetImage
RasRealityView1=RasRealityView
ExportGridBmp1=Export Grid Bmp
Exit1=Exit
tbSaveModelsHint=Save Models
tbCharityHint=Charity
tbHelpHint=Help
utorials1=Tutorials
About1=About
EmailMe1=Email Me
HomeWeb1=Home Web
CheckUpdate1=Check Update
ShortCutsList1=ShortCuts List
tbRefreshHint=Refresh
tbViewSideHint=View Side
ViewSide1=View Side
vsUser1=vsUser
vsFront1=vsFront
vsBack1=vsBack
vsRight1=vsRight
vsLeft1=vsLeft
vsTop1=vsTop
vsBottom1=vsBottom
ProjectionMode1=Projection Mode
Ortho2D1=Ortho 2D
Ortho1=Ortho
Frustum1=Frustum
Perspective1=Perspective
Sky1=Background
None1=None
Sky11=Sky 1
Sky21=Sky 2
Sky31=Sky 3
Universe1=Universe
AutoRotate1=Rotate View
tbHomeHint=Home
Home1=Home All
HomeModel1=Home Model
ZoomIn1=Zoom In ( FOV- )
ZoomOut1=Zoom Out ( FOV + )
Left1=Left
Up1=Up
Right1=Right
Down1=Down
Foreward1=Foreward
Backward1=Backward
MoveIn1=Move In
MoveOut1=MoveOut
tbZoomInHint=Zoom In
tbZoomOutHint=Zoom Out
tbWidthHint=Polygon Mode Switch
Point1=Point
Line1=Line
Fill1=Fill
tbMaskRGBAHint=RGBA mask
Red1=Red
Green1=Green
Blue1=Blue
Alpha1=Alpha
tbShowModesHint=Show Modes
ransparent1=Transparent
Opaque1=Opaque
extured1=Textured
PixelShade1=PixelShade
tbSettingsHint=Settings
Environment1=Environment
Blend1=Blend
AntiAliasing1=AntiAliasing
SmoothShade2=Smooth Shade
SmoothPoint2=Smooth Point
SmoothLine2=Smooth Line
SmoothPolygon2=Smooth Polygon
BackgroundColor1=Background Color
FontColor1=Font Color
Models1=Models
RestePositoin1=Reste Positoin
ModelWrap1=Model UnWrap
Planar1=Planar
NonSymSpherical1=NonSym Spherical
Spherical1=Sym. Spherical
NonSymCylinder1=NonSym Cylinder
Cylinder1=Sym. Cylinder
tbInitialLightsHint=Initial Lights
Lighting1=Lighting
LightTwoSide1=Light Two Side
EnableLocalLight1=Enable Local Light
ShowLightBulb1=Show Light Bulb
ShowRadiance1=Show Radiance
ShowLightNumber1=Show Light Number
LightsOnOff1=Lights On/Off
Light00=Light 0
Light01=Light 1
Light02=Light 2
Light03=Light 3
Light04=Light 4
Light05=Light 5
Light06=Light 6
Light07=Light 7
LightGlobalAmbientColor1=Light Global Ambient Color
AllLightsOn1=All Lights On
AllLightsOff1=All Lights Off
RandomLightsOnOff1=Random Lights On/Off
RandomLightsColor1=Random Lights Color
tbLightingHint=Light On/Off
tbRotateLightHint=Rotate Lights
tbLit0Hint=Light  Enabled / Disabled
LightType1=Light Type
DirectLight1=Direct Light
OmitLight1=Omit Light
SpotLight1=Spot Light
Color1=Ambient / Diffuse / Specular Color
AmbientColor1=Ambient Color
DiffuseColor1=Diffuse Color
SpecularColor1=Specular Color
tbLit1Hint=Light  Enabled / Disabled
tbLit2Hint=Light  Enabled / Disabled
tbLit3Hint=Light  Enabled / Disabled
tbLit4Hint=Light  Enabled / Disabled
tbLit5Hint=Light  Enabled / Disabled
tbLit6Hint=Light  Enabled / Disabled
tbLit7Hint=Light  Enabled / Disabled
Label1=VolumeR
Label2=Blend All
ckbxRotate=Timer Rotate
ckbxView=view
ckbxModels=Models
rdgpWorkFlag=Pick Mode
rdgpWorkFlagItems0=None
rdgpWorkFlagItems1=Pick Model
rdgpWorkFlagItems2=Pick Models
rdgpWorkFlagItems3=Pick Face
rdgpWorkFlagItems4=Pick Faces
ckbxLights=Rotate Lights
ckbxShowImage=Draw Image
ckbxCopyImage=Copy Image
ckbxSkyBox=Sky Box
rdgpSky=Sky
rdgpSkyItems0=Sky1
rdgpSkyItems1=Sky2
rdgpSkyItems2=Sky3
ckbxDrawMassImage=Draw Mass Img
ckbxBackImage=Back Image
ckbxSelfTimerRender=GLPB SelfTimerRender
PreviewButtonHint=Preview
PreviewButton=
Primitives1=Primitives
Infomation1=Infomation
XYZAxies1=XYZ Axies
ViewPoint1=View Point
Lights1=Lights
ResetToOrigin1=View To Origin
RenameAxies1=Rename Axies
ShowAll1=Show All
HideAll1=Hide All
Form.Caption=Ras3Der (Win32) v1.0.1.1
[Application]
ExeName=Ras3Der
